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Design Verification > Not
Input: Two DV layers (containing polygons) Output: DV layer (containing polygons) Description: Creates and returns a DV layer that contains geometry generated from the first layer geometry areas that are not common to the second layer geometry. This is not a symmetric operation. The order of the input layers does change the results.
Not(A, B): Area covered by geometry on layer A that is not also covered by geometry on layer B.
Not(B, A): Area covered by geometry on layer B that is not also covered by geometry on layer A.
Geometry on input layers that are imported is merged prior to performing the Not operation. In the following example the two rectangles on layer A are merged into one polygon before doing the Not(A, B) operation. The result of the Not is one polygon.
If the input layers are not imported (they are created within DV), the geometry is used “as is”. In the following example the two rectangles on layer A are not merged before doing the Not(A, B) operation. The results of the Not are a rectangle and a polygon that overlap.
Rule Set Example (JScript): var layer1 = DVChecker.ImportLayer("trace"); var layer2 = DVChecker.ImportLayer("ground"); var notLayer = DVChecker.Not(layer1, layer2); HFSS视频教程 ADS视频教程 CST视频教程 Ansoft Designer 中文教程 |
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