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Design Verification > And
Input: One or two DV layers (containing polygons) Output: DV layer (containing polygons) Description: Creates and returns a DV layer that contains geometry generated from the overlap of original geometry on the input layer(s). This is a symmetric operation. The order of the input layers does not change the results.
Single input layer functionality uses raw (unmerged) geometry so that overlaps are not removed.
Two input layer functionality merges geometry of input layers that are imported. In the following example the two rectangles on layer A are merged into one polygon before doing the And operation. The result of the And is one polygon.
If the input layers are not imported (they are created within DV), two input layer functionality uses the geometry “as is”. In the following example the two rectangles on layer A are not merged before doing the And operation. The results of the And are two overlapping polygons.
Rule Set Example (JScript): var layer1 = DVChecker.ImportLayer("trace"); var layer2 = DVChecker.ImportLayer("ground"); var andLayer = DVChecker.And(layer1); var andLayer2 = DVChecker.And(andLayer); var andLayer3 = DVChecker.And(layer1, layer2); HFSS视频教程 ADS视频教程 CST视频教程 Ansoft Designer 中文教程 |
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